Global Game Jam 2010 : Indie / Gamemaker : PC
“Do not bite at the bait of pleasure, till you know there is no hook beneath it.”- Thomas Jefferson -
From concept to completion in a span of 48 hours at the Global Game Jam (GGJ) 2010, Fire(f)Lies is an audio-visual gameplay experience where players must depend on precision, observation and memory to decipher between two different species of Fireflies.
Centred around the jam's theme of "Deception", Fire(f)Lies is presented in an explorotary manner that encourages players to explore the game's mechanics and artistic meaning.
Fire(f)Lies also managed to fulfill the "Take Five Game" and "Lo-Text Game" achievements.